The Secrets of Da Vinci: The Forbidden Manuscript (PC) Preview |
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| Submitted by thankeeka on June 7, 2006 - 4:03pm. | Game Preview | ||
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The story of The Secrets of Da Vinci is that your teacher – Da Vinci himself – has recently died and you find yourself holding the secrets to his lost manuscript. Of course, you want to reveal your master teacher's last written words, but a host of enemies want to stop you from reaching your goal of revealing the secret that will change the face of the world. Set at the last house that Leonardo Da Vinci owned – the Le Chateau Du Clos Luce – you'll wander about, interacting with several NPC characters (four or five I'm told) as you solve puzzle after puzzle, working your way ever closer to revealing that manuscript's final secrets. Will Da Vinci's last words ever be known? Much like the attention Gearbox Software has put into their recent Brothers in Arms franchise - where every single level is faithfully rendered as it was when the war was actually going on - the same level of care has gone into recreating Da Vinci's Le Chateau Du Close Luce so that it looks exactly like it did when he last lived there. The developers spent months walking through the house, taking snapshots of every room and the house itself, all so that they could design the locations to match that of the original. Well, how am I supposed to know if that is only smoke being blown up my "you know what" or not, because I've never been to Da Vinci's house. How am I supposed to know if they are telling a fib or not? I didn't have to question the game for very long, because up came game renders of the house and various rooms, and then actual photos of the estate were promptly placed side by side, and the graphics are so thoughtfully designed I sometimes couldn't discern the original from the game version; when they say lovingly recreated they absolutely mean that, because they were basically reflections of each other. Not only was the attention to detail focused squarely on the environment, because the developers worked hand in hand with the Da Vinci museum in France to make sure that every little detail and puzzle they did in the game was authentically real as possible.
As the player makes their way towards receiving one of the various endings, they'll be treated to some nicely done cutscenes with exceptional voice work, typically showing flashbacks of your character's time with Da Vinci it appeared. But what is a point and click adventure game without puzzles? Am I right or am I right? Given Da Vinci's ties to the game's story, it is only natural that Da Vinci's life and work would lend itself to the brain teasing puzzles. One of Da Vinci's inventions was a movable bridge, which people could swing over the river when need be and then swing it back when it wasn't, and one puzzle in the game will find the player having to find a way to move the bridge so that they can cross to the next section. Given Da Vinci's love for writing backwards, one puzzle will have the player getting a rubbing of some writing, grabbing a mirror they find in the environment, and then using that to finally read the backwards writing. And though there will be a bit of that "search every corner of a room to find that hotspot I can interact with" mentality of other point and click adventure games, a changing icon to show interactable objects should help alleviate some frustrations. Finally, I want to say a few words about the graphics. I've already mentioned the attention to detail that has gone into recreating the world of Da Vinci's estate, but beyond that the game is simply gorgeous. Each room and location has its own feel, so it never appeared to suffer from any lack of creativity. Each screen is beautifully rendered and contains some truly excellent lighting, as shadows will spring to life in a completely realistic fashion whenever the sun comes over the horizon and enters into an open window. The game also features a bit of background animation so the screens don't feel like static pictures all the time, as the player will see water moving and other effects like smoke billowing.
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The secrets of Da Vinci,
The secrets of Da Vinci, forbidden manuscript: I actually bought the game when it has been released in France a few weeks ago. It is a great game. The tasks are well thought, sometimes tricky. I played it 3 times already just to get fdifferent endings. Try it!