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Rosethorn’s Ramblings: Site Update

Welcome back again.  As you can see, we are starting to populate the site with new content.  There are few new writers and contributors waiting in the wings with new content.  If you are interested

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Rosethorn’s Ramblings: Site Update, GaMExpo, Nerdvana Con, Life Updates

What to Watch: You Tube

Top 5 YouTube video’s of the past week (with one blast from the past). Each week, on Tuesday, I am going to post 5 videos I think are worth watching on YouTube.  I’d love to hear what you

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What to Watch: You Tube

Rosethorn’s Ramblings: Welcome Bac

Welcome back to Killer Betties! It’s been over three years since I’ve made a post, but I am back. Before I get to what I’ve been doing for three years, I want to talk first about The

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Rosethorn’s Ramblings: Welcome Back, TWD, The Bar, and Other Random Thoughts

Football Manager 2017 Review

Football Manager 2017 is a football management simulation video game for the PC developed by Sports Interactive and published by Sega. Gameplay: In terms of gameplay, it is really fun. You can create

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Football Manager 2017 Review

Volunteers Wanted

Killer Betties is going through some growing pains and we need more bodies (and pens) to keep up with it. If you have any interest in writing video game reviews, previews, interviews or editorials, p

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Volunteers Wanted

Rosethorn’s Ramblings: Welcome Back, TWD, The Bar, and Other Random Thoughts

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by on October 22, 2017 at 10:06 pm

Welcome back to Killer Betties! It’s been over three years since I’ve made a post, but I am back. Before I get to what I’ve been doing for three years, I want to talk first about The Walking Dead’s season premiere.

I’m excited The Walking Dead is back. I was a tad bit disappointed in tonight. Sure, there were a lot of explosions and people dying. It’s great the gang’s all back together and we got to see our leaders lead and our killers kill. Negan also didn’t disappoint. His amusement at seeing Rick and the gang was worth the episode. But I didn’t really care for how the episode ended. I was hoping for a bit more closure. And the previews for the coming season make me think the entire seasons is going to involve the next few days IRL for the characters. I’m thinking we aren’t going to get to the next step of ‘what happens now that Negan’s gone’ until the seasons is over. I’m sure it will be a great journey, but I’m ready for the next thing and a whole season more of this conflict of Negan and only days passing may frustrate me. Check back as I post these blog posts to find out if that changes. Also … did anyone else catch the time trouble of Rick’s daughter? Maggie is not even showing in her pregnancy yet, but Rick’s daughter has gone from infant to toddler overnight. WTH?

Now that that’s out of my system 🙂 Where have I been? Well, I decided to pursue yet another career and went to law school. 3 years of law school took every spare moment of my life that wasn’t devoted to my children and husband. It even took some of those devoted moments too. Law school was a lot, but I did well and succeeded. I took the bar in February, a little early but there was no reason for me not to. I got my results on May 1 (spoiler: I passed) and graduated from law school on May 20. I became a licensed attorney on June 1. I was hired by the DA’s office here a week later. And I’ve been working as a juvenile prosecutor since. I love it, and one of the things I love is that I’m finally adjusting to the fact that I have free time again! Which is why I’m back to writing and getting this site going again.

Over the coming months, I hope to have regular features and content posted. My youngest, who is 11, wrote the review for Football Manager 2017 and I couldn’t be prouder. He’s also going to have a regular feature where he lists his five favorite You Tube videos of the last week, since he’s an avid lover of You Tube. I have some writers expressing interest and will hopefully be posting content on the regular.

If you are interested in contributing to the rebirth of the site, please contact me.

And I’ve rambled on enough for tonight. Have a good week everyone!

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Zombies or Why I Love Tabletop Gaming

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by on April 10, 2012 at 11:24 am

Over this past weekend, I volunteered at ChimaeraCon, a local convention that focused on tabletop gaming. There were some other fun things to do, like LARPing (Live Action Roleplaying), and there were some Cosplayers, but the conference really focused on tabletop gaming. I spent most of the weekend chatting up the special guests and doing my volunteer gig, but in my free time, I played some games. When I went to write down the list of games I played over the weekend, I noticed a distinct pattern in the games I chose to play and/or watch. See if you can spot it:

The Walking Dead
Zombie Dice
Zombie Fluxx
Munchkin Zombies

There were a couple of other games I popped into, like Frag and Blood Bowl, but I didn’t so much choose to play those as that’s what was available to play while I was free.

The funny part is, I don’t think I like Zombie stuff all that much! I don’t watch The Walking Dead (although that’s more of a ‘when the heck can I find the time to catch up on Season 1’ rather than a choice to not watch it). In most of my fiction reading, Zombies play a small role, if they are in the books at all. But when it comes to gaming, I adore ones where I can kill Zombies. My favorite arcade game of all time is The House of the Dead. I played Typing of the Dead and loved it (plus I’m a super fast and accurate typer so that helped.) Plants vs. Zombies–yes, please. I even like the shooter maps where someone gets to be a zombie (if I’m the one who gets to kill them.) Apparently, this love for killing  game zombies translates into tabletop gaming too.

After this weekend, my favorite Zombie tabletop game is Zombie Fluxx. If you’ve never played Fluxx–shame on you! Of course, I hadn’t played a Fluxx game until this past weekend, so it’s forgivable. I even got the game and brought it home to my kids. It’s easy enough that I can play it with a nine and six year old. The game begins with two rules. Draw one card and play one card. But the cards drawn will change the rules, like requiring that  more cards be drawn or played. Some rules are really crazy, like having to groan like a zombie every time a player draws a zombie creeper. The object is to collect the keepers (like a shotgun or lumber) and have those keepers match the goal cards (which will be ever changing). Most goals require the players to not have any zombies in front of them, so there’s ways to kill and get rid of zombies–my favorite part! There’s also some special cards that allow a player to ignore any zombies in front of them and still achieve the goal.

I wonder what the objective is in Stoner Fluxx...

For Fluxx, there’s also Pirate Fluxx (Arrr matey!), Monty Python Fluxx (which everyone would not stop talking about over the weekend, apparently if you are a Monty Python fan, this is a must have) and Eco Fluxx (which may or may not teach people about the environment…not sure.) It’s a great game and I’m looking forward to my next gaming event so I can get some adults to play more Fluxx with me.

My kids have been wanting to do Thrill the World, so perhaps I’ll get us Zombie costumes this year and dress as a Zombie. Maybe after I pretend to be a Zombie, I’ll have a better appreciation for the Zombies and won’t want to kill them quite so much. Or maybe I’ll just want to play more Zombie games, but instead want to be the Zombie.

Thrill the World is where people dress like Zombies and dance to Thriller.

Probably not.

So I’m wondering if I’m the only one who has a love for a particular theme in gaming. Does anyone else have a theme they just MUST play if the game has it?

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ProSIM Unleashes Another Patch Barrage!

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by on April 14, 2006 at 10:02 am

Hot on the heels of updating Raging Tiger: The Second Korean War, and The Star and the Crescent, comes two more patches from ProSIM Company and publisher Shrapnel Games available for download. Brand new updates are now ready for both ATF: Armored Task Force and The Falklands War: 1982.

The ATF: Armored Task Force patch brings the game up to version 1.07 and includes the following two modifications:

* Regardless of display size, oversized obstacles are now rendered correctly. On some smaller displays a bug would prevent some oversized obstacles from displaying properly when the obstacle was drawn with a near vertical long axis. This has now been corrected. (General fix to the ATF engine).

* Sometimes in a remote situation the direct fire ammunition carrier uploads did not work. This is now corrected. (General fix to the ATF engine).

The Falklands War: 1982 patch, which incorporates the general ATF engine fixes mentioned above, brings the game up to version 1.23. The following changes are included with this patch:

* Regardless of display size, oversized obstacles are now rendered correctly. On some smaller displays a bug would prevent some oversized obstacles from displaying properly when the obstacle was drawn with a near vertical long axis. This has now been corrected. (General fix to the ATF engine).

* Sometimes in a remote situation the direct fire ammunition carrier uploads did not work. This is now corrected. (General fix to the ATF engine).

* Upgraded maps now make it easier for users to differentiate between the units and the background, along with a general overall enhancement to gameplay.

* Indirect fire systems have been altered to better reflect their historical results on the battlefield. Argentinean artillery was less effective than their British counterparts because they did not use airburst fuses, but rather directly hit the soft peat of the Falklands.

Download the ATF: Armored Task Force patch here.

Download The Falklands War: 1982 patch here.

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