'Resistance: Fall of Man' Review (PS3) |
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| Submitted by thankeeka on January 8, 2007 - 4:34pm. | Exclusive Game Review | ||
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THE STORY SO FAR On July 11, 1951 the US military entered into the fray to save their brothers at arms, and you play as Nathan Hale, one such grunt sent in to deal with the Chimera threat. However, everything isn't coming up roses, as Nathan soon falls to the Chimera threat as well, but instead of the disease taking him over, it changes him into something different. The game follows four days in the life of Nathan Hale during this time, where to this day is clouded in secrecy and myth. The bulk of the story unfolds through pre-mission static screens featuring a woman narrator who talks about Nathan and the resistance against the Chimera threat as a whole. Though most of the story unfolds this way, there are also a scattering of hidden documents that slowly reveal more of the world, as well as the occasional in-game cutscene that details a specific moment or either a short story point to reveal what will be coming next. The story of Resistance plays very much like the Halo franchise, where the story is really just a way to justify the action, which like that series isn't exactly a bad thing, because though there isn't much of it, what is there is good, and you will be compelled to see what happens to our hero next. SINGLE PLAYER: GAMEPLAY The movements of your character are pretty common to a FPS, with you using the left thumbstick to move, the right thumbstick to look around, you have the ability to jump, crouching, throw grenades, shoot, use secondary fire mode, etc. Unlike some FPS games where you have to change weapons during real time, meaning that if you fumble you could find yourself facing death because of weapon changing, in Resistance by holding the R2 trigger the game actually pauses while opening up its weapons menu, where you can easily cycle choices to find what you want to use for what situation, and not have to worry about an enemy capping you from the back, because you kept missing your shotgun. The weapon set of the game is one of the big things that make it so fun. Since the game is set in an alternate timeline, some of the weapons feel close to the real thing, while others are strictly sci-fi in nature. For example, you've got your typical rifle, shotgun, and sniper rifles, but you also have new fangled grenades that send shrapnel everywhere, guns that can shoot through walls, guns that place up shields, and guns that will lock onto a target and shoot around corners. The Chimera also are quite the challenge artificially, as they like to swarm in numbers and with heavy artillery in some cases. Though the majority of the Chimera are the more usual grunts that are essentially the equivalent of you, you will face giant walking striders, zombie like Chimera that walk, and even these skittering spider ones that swarm you in vast numbers; nothing creepier than going down a silent alley, only to have the spider ones come over a nearby house to fall right in your eyesight. The game feels quite long (or at least average for a typical FPS game) and the environments vary off and on from the battle through the countryside to desolated cities to the factories of the Chimera themselves. The games also likes to give you these larger than usual environments, which though still linear in nature, are so wide open, giving you plenty of areas to hide or stage an attack from, that it feels like one complete living world, which can sometimes be rare for a FPS where it seems like nothing more than a passage crawling shooting gallery. MULTIPLAYER: GAMEPLAY
You can also play the multiplayer as teams, with team deatmatch, capture the flag, and meltdown being the games of choice. The team games are pretty fun, but I like knowing the person running across my screen is most definitely someone I can kill, and not someone I have to judge first to see if they are on my side or not. Depending on how well you do, you can go up in ranks, get different titles, adjust the look of your character, join clans, etc. Overall, the multiplayer is a blast and always great and easy to get on to (also I've never had any lag while playing) whenever you have some time to kill. GRAPHICS SOUND IN CONCLUSION
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