I never ran into any framerate issues. The only hiccup I had once, which I didn't feel was worth mentioning since it was only once, was that objects got "loose" from the world and were kind of in other objects, like in a bar a stool was sticking into a wall. And I love the battle mini-games, just not the bomb one so much.
'Call of Duty 3' Review (Xbox 360) |
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| Submitted by thankeeka on November 29, 2006 - 2:10pm. | Exclusive Game Review | ||
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THE STORY SO FAR Okay, now that that is out of the way, here is a little bit about the story that isn't covered in the history books. Much like the past installments in the series, there is no one single story being told beyond that of the war itself. Never will you solely be one group unit such as strictly the Americans or the Russians. Instead, your time in the game will be equally split between various squads of different countries of origins, including the Americans and Canadians just to name a few. The story of the game will take you everywhere from famous battles amidst decaying towns to train yards and forests and factories. Though the characters are usually nothing more than fodder for the killing, occasionally you'll get a character who stands out a bit more than everyone else, so when they die, you at least feel something instead of just thinking, "Well, glad it wasn't me." One thing the game does very well though is tell the story of these soldiers and the events that are happening around them. Thanks to the almost invisible loads times (rarely do you ever see a black screen that says loading, because instead they'll play in-game cutscenes to keep you distracted while the game actually loads) you'll get to sit back and rest and watch the story play out a little, told mostly at the beginning of a level and at the end, though depending on the level length you'll also sometimes get cutscenes that break up the battle in the middle. Unlike some heavy cutscene games like Metal Gear Solid or Xenosaga, the ones in Call of Duty 3 never wear out their welcome your first time through them. The only problem with the cutscenes is that, if you don't fully finish a level and quit, when you start your game back to pickup right where you left off, you must watch the cutscene that began that level, even if you've already gone past it by about thirty minutes already in the game. SINGLE PLAYER: GAMEPLAY
As with most FPS games, the right trigger shoots, the left trigger zooms your weapon, and the left thumbstick and right thumbstick control the moving direction and looking direction. You've also got regular blowing up grenades as well as cover helping smoke grenades in your arsenal that are tied to the bumpers. As with the last game in the series, the smoke effect is gorgeous. You can also duck, go prone, melee attack, jump, etc. The trend of regenerating health is a blessing in this game, because with all the bullets whizzing by you, it means that you are going to take a lot of damage. Determined by the redness of the tint on your screen, when the screen gets dark red you are about to die. Thankfully, if you can manage to find some cover and avoid getting hit for a bit of time, then you'll be healed up and taking the fight to the Nazis again. New to the Call of Duty franchise (and for one of the first times in any FPS that I can remember) are the interactive mini-games that apply directly into the gameplay (you fail…you die). The mini-games are actually part of the gameplay, so they aren't optional. During these mini-game moments, you'll do everything from battling Nazis over weaponry (alternating left and right trigger presses) to setting a bomb (button presses and rolling thumbstick like twisting ignition in) to rowing a boat (more thumbstick rolling). Actually, a few of the mini-game moments are really cool, such as the Nazi battles, but they aren't utilized enough, whereas the bomb ones seem to happen over and over.
Though the single player game isn't too long on one run through (it is long enough, however), you simply must try the Veteran mode as it is one of the hardest game modes I've ever ran across. Sure, I'll never fully complete it, but it is fun to try (though you'll die more times than you'll be able to count). MULTIPLAYER: GAMEPLAY Up to 24 people can play in a Player or Ranked match, with several different modes available for play. You've got War, Capture The Flag, Single Flag, Headquarters, and Battle & Team Battles. You'll probably experiment around a bit until you find what you are looking for, but since I tend to enjoy the more single player deathmatch options, Battle is usually the way I end up playing. Instead of featuring everyone running around with the same character and skins, Call of Duty 3 supports different character classes, who all have different abilities and weapons they start off with. There is the Rifleman, Light Assault, Heavy Assault, Medic, Scout, Support, and Anti-Armor. Depending on how you like to play, there will be a character with you specifically in mind. Action on the battlefield is fast and deadly, with people getting killed off left and right when you've got a full game of 24 people going on. The levels you battle in are great and have plenty of both wide open and enclosed areas, plus with the ability to use vehicles, you can jump in and pilot them around, running over people you see or simply moving from one destination on the map to the next to join in on the fight. GRAPHICS
IN CONCLUSION
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I never ran into any |
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Submitted by thankeeka on December 1, 2006 - 1:37pm.
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Hmm, I hope that's not a |
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Submitted by IronStarSavior on December 1, 2006 - 2:22pm.
Hmm, I hope that's not a sign my 360 is about ready to bite the big one then. The game slowed down on me a few times so far, and every now and then I'll kill someone and they will end up floating in mid-air or something. Nothing major, but that's happened to me at least. Yeah and I even like the bomb thing...beats the crap out of holding X for 5 seconds or whatever else they used to do. | |||
True, making the plantable |
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Submitted by thankeeka on December 1, 2006 - 2:35pm.
True, making the plantable bombs interactive is certainly at least more appealing than standing there, counting to five, and magically a bomb suddenly appears on the tank out of think air. :) | |||


Yeah I just rented this, and
Yeah I just rented this, and this is a game people should be talking about more. The graphics are seriously unbelievable. Still, there are some technical and framerate issues that deserved a mention. Also, I think you're the only one I've seen that likes those mini-games. I like them too...why do people hate them so much?