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Rosethorn’s Ramblings: Site Update

Welcome back again.  As you can see, we are starting to populate the site with new content.  There are few new writers and contributors waiting in the wings with new content.  If you are interested

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Rosethorn’s Ramblings: Site Update, GaMExpo, Nerdvana Con, Life Updates

What to Watch: You Tube

Top 5 YouTube video’s of the past week (with one blast from the past). Each week, on Tuesday, I am going to post 5 videos I think are worth watching on YouTube.  I’d love to hear what you

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What to Watch: You Tube

Rosethorn’s Ramblings: Welcome Bac

Welcome back to Killer Betties! It’s been over three years since I’ve made a post, but I am back. Before I get to what I’ve been doing for three years, I want to talk first about The

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Rosethorn’s Ramblings: Welcome Back, TWD, The Bar, and Other Random Thoughts

Football Manager 2017 Review

Football Manager 2017 is a football management simulation video game for the PC developed by Sports Interactive and published by Sega. Gameplay: In terms of gameplay, it is really fun. You can create

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Football Manager 2017 Review

Volunteers Wanted

Killer Betties is going through some growing pains and we need more bodies (and pens) to keep up with it. If you have any interest in writing video game reviews, previews, interviews or editorials, p

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Volunteers Wanted

Stagecraft: Velvet Sundown

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by on June 20, 2011 at 8:09 pm

In the file of ‘completely new idea based on very old ideas’, we find Stagecraft: Velvet Sundown. The concept behind this game is that a small group of players get together and play through a pre-scripted story, but because of the uniqueness of each person in the game, it turns out a new experience each time the player goes through it. Not sure what I’m saying yet? Take a look at this from the website – it explains the concept better than I ever could:

Velvet Sundown is a story for 6 to 12 players. The events take place on a luxury super yacht cruising in the Caribbean. You act a character tied to the story through quirks, ambitions and secrets. You find yourself in an environment filled with colorful drinks and tanned people, surrounded by glimmer of gold and flashes of diamonds. As you might expect from such crowd of rich and beautiful, matters might be entirely different behind the practiced smiles and small talk.

Step aboard, get to know the other passengers and work your way into the jungle of ambitions, suspicion and hidden agendas to figure out what really is going on aboard the yacht!

We’re incredibly intrigued. It reminds us of the old Dungeon Master, the person who creates a scenario for his friends, then has them play through it, all the while he’s controlling every element – but he can’t predict what his friends will do, so they impact what is going to happen as much as he does. The game is due out this Summer. You can find more information on the official Stagecraft website. We’ll be checking it out as soon as they let us.

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‘Odama’ Is Available Now

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by on April 10, 2006 at 3:16 pm

REDMOND, Wash., April 10, 2006 — Nintendo’s Odama is the finest microphone-controlled Japanese feudal warrior pinball game you’ll ever play. [Unlike all of the feudal warrior pinball games without a mic.] The one-of-a-kind game, which launches today exclusively for Nintendo GameCube, represents just one more way that Nintendo is pushing the boundaries of what constitutes a video game.

“With all these different genres, Odama delivers a unique and compelling game-play experience,” said Perrin Kaplan, Nintendo of America’s vice president of marketing & corporate affairs. “Without playing it, it’s not the easiest concept to grasp, but once you play, it’s tremendously fun and easy to get into.” [Not unlike a comfy pair of tennis shoes or a warm bubble bath … Wait, what were we talking about?]

Odama lets users command an army of soldiers who are subject to the sometimes devastating power of the Odama, a massive pinball controlled by giant flippers. The Odama rolls over enemy troops and eliminates obstacles, though it also can crush a player’s own soldiers if not aimed properly. [FYI, this part rocks. The little soldier guys scream when the ball rolls over them. They’re all like “It … hurts … the horror!”]

Players can issue a variety of commands to soldiers on the battlefield simply by speaking into the included Nintendo GameCube Microphone. For instance, saying “press forward!” will cause your soldiers on the screen to make an aggressive push into enemy territory, while saying “rally!” will send a team of soldiers to gather in a certain location. The longer players play, the more voice commands they learn. [Now if only it had commands for “bring me a pizza” and “do my laundry.”]

Odama appeals to a wide variety of gaming fans, from pinball enthusiasts to military gamers and strategy fans. [Not to mention cubicle dwellers who dream of one day mastering the ancient, sacred art of multitasking.] Odama, available now, is Rated E10+ for Everyone 10 and Older.

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