Could it be possible that videogames aren't violent enough...or at least as realistic as possible? The truth is that the world is violent and bloody, and the argument is by not acknowledging it and trying to shelter our children from the games and violence, we're only making it harder for them to understand when they finally do come face to face with violence.
David Edery, the Worldwide Games Planner for Xbox Live Arcade and a former student of every gamer’s favorite prof, Dr. Henry Jenkins of M.I.T., pens a thoughtful piece on his Game Tycoon blog today.
In When Entertainment Isn’t Violent Enough, Edery writes:
I watched This Film Is Not Yet Rated a few days ago… All the issues raised in the film can be applied to the video game industry…
…We overly shield our children (and ourselves) from the truth about violence. I’m not arguing that every violent game should accurately depict reality… but perhaps a few more should.
…How many games make you suffer heart-wrenching wails of fear from your victims before you hurt them… Or for that matter, the agony of their surviving friends and relatives? In other words, how many games make you feel sorry for hurting someone? (I imagine a thousand voices screaming Bioshock at this juncture. It’s a start.)
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