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'Pump It Up: Exceed' Ships


Submitted by thankeeka on September 10, 2005 - 6:19pm.

'Pump It Up: Exceed' ships for PlayStation 2 and Xbox. International arcade hit dance game named a PSM magazine "Buy or Die."

SAN FRANCISCO, CA September 8, 2005 - Video Game publisher Mastiff today announced it has shipped Pump It Up: Exceed, the home version of the international arcade hit dance game, for the PlayStation 2 computer entertainment system and the Xbox video game and entertainment system from Microsoft. The game comes in a package that includes the special five-button Pump It Up mat, and will be available at retailers throughout North America for a suggested price of $59.99. A version without the mat will also be available for a suggested price of $39.99.

PSM magazine recently tagged Pump It Up: Exceed with it's "Buy or Die" designation, and Rolling Stone magazine says, "Already a hit in arcades, Pump It Up: Exceed now comes in a home version that is more intuitive and challenging than Dance Revolution."

Visit the official site of the home version of Pump It Up: Exceed, for more information about the game. The website features all the latest news on the home game, sample tracks, and more.

While other dance games arbitrarily assign positions to a dancer's feet, Pump It Up features choreographed steps for each song and a five button mat that lets the step designers reward players for not just where they put their feet, but how the feet got there. The game features about 100 songs, including new music for the console version from cutting edge artists such as Grammy nominees Crystal Method and Steriogram, as well as Elvis vs. Junkie XL;, Earth, Wind and Fire; and Sugarhill Gang. Music familiar to fans of the arcade include top K-POP (Korean pop) acts like Sechs Kies, Honey Family, Clon and Novasonic, and songs like Beethoven Virus and Pump Me Amadeus by BanYa, the Pump It Up original band.

Developed by Andamiro of Korea, Pump It Up first debuted in arcades in 1999, and over the next 5 years became an international smash hit, with nine versions selling a remarkable 20,000 machines.

In 2004 Mastiff and Andamiro joined forces to produce a version of Pump It Up for console systems. The vision behind the project was simple: without changing what makes the arcade experience great, add the features and modes that home users expect.

Jason's Comments: You don't want to see me dance. I'm talking Napolean Dynamite type dancing.

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