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A game reviewer should never have to apologize for their review, because A) they should be well versed in games enough to know when they are playing a good or bad one, and B) it's an opinion and you shouldn't have to apologize for having an opinion. However, this reviewer breaks rule (A) by admitting they are a part-time reviewer of games at best, and so perhaps they weren't exactly the best person for the job, and therefore apologized and re-reviewed (in a manner of speaking) their recent Mass Effect review.
From the article:
When so many readers wrote in to tell me that I messed up my review of Mass Effect, I had to take a second look. It turns out, you were right. I was wrong. I owe an apology to you for writing a bad review. I also apologize to BioWare, which made a better game than I thought, and gulp, to Microsoft. The game play is not as flawed as I thought. I’ll leave the earlier review up for everyone to ridicule as they like, but I’ll add some new thoughts here that acknowledge the mistakes in it. My new take should help gamers who might make the same mistakes. It has taken me a while to admit this because I haven’t been free to replay the game during the holidays. But I have to fess up because blaming the developers for my own shortcomings isn’t something a respectable and professional reviewer, as I pretend to be, should do. In fact, I am a very part-time game reviewer, as it is a small but fun part of my responsibilities at the Merc. As Cassius said, “The fault, dear Brutus, is not in our stars but in ourselves.” I really thought that my experience must be the same mainstream Mass Effect experience as everyone else’s, but it seems I may be off in the weeds.
Read the full article over at mercurynews.com
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