'Just Cause' Preview (Xbox 360) |
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| Submitted by thankeeka on September 21, 2006 - 11:15am. | Game Preview | ||
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When a preview starts out with you freefalling from the sky, the wind rushing by you, as you release your parachute and try to descend onto a moving vehicle where your first target to kill is, you know there is something unique to be had. In Just Cause, you play as Rico Rodriguez, an undercover CIA operative whose job is to go into countries with these corrupt governments and bring them down so that we can establish more American ideals. The game is setup like the Grand Theft Auto series and the more recent Saint's Row in many ways, as you have an absolutely gigantic world to run about in (1225 square miles) with things like vehicles to jack, weapons to collect, people to kill, only instead of the urban warfare of those past two series, Just Cause goes for the more military minded storytelling.
The other targets work in much the same way, as the game presents them in such a way as to give you an idea of the scope and type of vehicles you'll be able to use. After that first target is dead, you can jump back into the car and takeoff for the next target, hijack another car, motorcycle, and then the last two targets are even killed by using helicopters and super powered boats, and these all controlled remarkably well across the rough terrain of the island's many dirt roads. Besides the target assassinations, another gameplay type available in the preview involved Rico helping some local guerillas to take back a territory, which meant you and your AI controlled buddies storming a mansion in this case, killing the guards that surrounded the place at regular intervals, and destroying barricades with grenades when they blocked the guerrillas from moving any farther down the road.
The best thing about the game was easily the stunt mentality of Just Cause, as the action for the most part is completely unrealistic, but works in that Michael Bay action film sort of way. Jumping from moving car to moving car, using a car to get some speed then mount it for a parachute enabled jump, hanging from the tail of a helicopter so you can freefall, and jumping off a cliff high enough to enable your parachute to open and descend to the ground below were all action film worthy moments that instilled a sense of awe in me each time they happened (I spent a great deal of time just parachuting, because the draw distance is amazing in that it looks as if everything is visible on the screen at once). Speaking of draw distance and graphics, the game is a lush beauty, as the corral underneath the ocean, the sandy beaches, thick and green trees and other fauna all made the island feel like a real exotic place that you'd pay to go visit (that is, if it wasn't overrun with a power hungry government). Explosions and more natural man made environmental features like factories and mansions were also rendered expertly well, with equal attention paid to Rico, who looks like a character that I wouldn't mind controlling for a while, as he had a very cool style and look to him.
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