Inside Interactive Fiction: An Interview with Emily Short |
|||
| Submitted by thankeeka on April 10, 2007 - 10:00am. | Females in Gaming News | ||
|
All too often, video games are completely boiled down to glitzy graphics and body counts. If you look at many of the best-selling games of today, you can condense their story lines into one quick sentence, if they have a story at all. That's what makes Interactive Fiction so interesting. Recently, Gamasutra sat down and spoke with Interactive Fiction writer and game designer Emily Short about pacing, design and what comes next for game writing.
|
|||


3 days 15 hours ago
4 weeks 3 days ago
11 weeks 23 hours ago
11 weeks 23 hours ago
11 weeks 1 day ago
12 weeks 6 days ago
25 weeks 3 days ago
32 weeks 1 day ago
37 weeks 7 hours ago
40 weeks 3 hours ago