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'Undercover: Operation Wintersun' (PC) - Preview


Submitted by thankeeka on August 9, 2006 - 9:10am. Game Preview

Lamp ShadowNazis – is there any greater enemy in all of videogaming? Nazis are such cannon fodder when it comes to videogames, because they are always the first and last enemy killed in a World War II first person shooter. Well, it turns out Nazis are popular in genres outside the first person variety, as Undercover: Operation Wintersun looks to have players battling those most heinous of enemies in a point and click adventure game. Die Nazi die! Click, click, click.

Undercover: Operation Wintersun is a third person point and click adventure game, which means, unlike the early Myst series, players will actually be able to see their character as they walk about the scenes, much like the Syberia series. In Undercover, players take on the role of a British physicist hired by MI6 to uncover some German secret during World War II, involving mysterious weapons that the Nazis are researching. Gradually the player is introduced to a horrific "what if" scenario in which, if the Nazis are successful, humanity as a whole could be at risk. Thankfully, players won't be going through the adventure alone, as a mysterious woman shows up to help, but is she really a friend or foe? Though the story is fictitious, it is grounded in historic facts and framed by authentic details to form a unique plot.

Undercover looks to be part stealth based gameplay mixed with traditional point and click adventure puzzles. During the course of the game, players will have to sneak about the game world, which means sneaking and hiding from those malicious Nazis. The player won't simply be hiding like a coward the whole game, however, as part of the puzzle formula of the game comes from crafting MacGyver-esque instruments of death. For example, an approaching enemy may make the player retreat to a nearby room, where upon searching various tools and interactable hotspots will be available, and after careful scrutiny the solution of hot wiring a door knob to cause an electrifying death will be the answer. But it won't be simply "one plus one equals two" puzzle answers, as the process could involve several different complicated steps. To give an idea regarding how many steps it could take, I was told entering a building (and only entering a building) could involve up to ten different steps. So the game's puzzles definitely look to be challenging and thought provoking.

NaziThe world of Undercover is 2.5D, meaning that though the environment is static and players will only ever see that one angle, the objects are designed in such a way as to give the game the appearance of being in 3D. The characters, however, are completely 3D, so players will be getting full 360 views of each character during the game. Overall, the graphics of the game are fairly nice, with a special emphasis being placed on the lighting in the game. Moonlight filtering through the glass door will cast shadows on the floor and the light from a nearby lamp will cause the player's shadow to realistically display itself on a nearby wall, meaning that depending on what the character's spatial relation is to the light source, the resulting shadow will change to reflect those changes.

If you aren't tired of killing and duping Nazis yet – or even if you are – Undercover: Operation Wintersun might be right up your alley, as it looks to be more than your typical Nazi shooting gallery.


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