'DNA' Review (PC) |
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| Submitted by thankeeka on October 31, 2006 - 1:06pm. | Exclusive Game Review | ||
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I think I've finally figured out the X factor of puzzle games. You see, all puzzle games present you first with a really easy game mechanic, and with DNA it is the same – mix and match cells to form into groups of ten and get erased from the boards; once all the required number of colors are met, then you win and move on to the next level. So you have this easy mechanic, and you wonder, "Is this all?" And so you play to see if it gets harder, and then you are introduced to virus cells, which latch on to combined cells you've already created, and tries to remove them from the board to not go in your color total. Okay, by now you've played a good ten levels, you are feeling like a pro, and so you keep playing, and now cells that can change color are introduced. Sorry, I hate to tell you, but now you are hooked.
In DNA, there are three different modes of play, including Action (story), Puzzle, and Eternal. In Action mode, you play the role of a botanist named Dr. Rose Thompson, who is looking at these cells, trying to create and preserve some rare flowers. There isn't so much story really, only a static screen featuring the doctor's face and a paragraph of dialogue to describe what you'll be experiencing the next level, and offering a few tips as to what you'll meet. For example, before you reach the part of the game where the virus cells come into play, she'll mention something in her text about the virus she found. The story isn't much, but at least they tried. Puzzle mode presents a board full of colored cells and will give you directions you must follow completely to pass the board, such as removing all the pieces on the board in one move. Sometimes the puzzles are pretty easy, with you being able to figure it out in one quick try, while others can be head scratchers that require some thought and trial and error. As for Eternal, it works like the usual Survivor mode in a puzzle game, where you can sit at your desk in front of your computer screen, and just merge those cells as much as you want and time permits. Given that puzzle games are typically simplistic gameplay at their most basic level, they don't usually have graphic card pushing visuals, and with DNA the same rule of thumb applies. The colored pieces look good enough on the screen, but that is about all you can say about them. The music fares a little better, not because it is revolutionary, but because it has a nice, relaxed ambience that makes your time spent with the game very relaxing.
Download The Trial Today or Purchase The Game
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