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Rosethorn’s Ramblings: Site Update

Welcome back again.  As you can see, we are starting to populate the site with new content.  There are few new writers and contributors waiting in the wings with new content.  If you are interested

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Rosethorn’s Ramblings: Site Update, GaMExpo, Nerdvana Con, Life Updates

What to Watch: You Tube

Top 5 YouTube video’s of the past week (with one blast from the past). Each week, on Tuesday, I am going to post 5 videos I think are worth watching on YouTube.  I’d love to hear what you

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What to Watch: You Tube

Rosethorn’s Ramblings: Welcome Bac

Welcome back to Killer Betties! It’s been over three years since I’ve made a post, but I am back. Before I get to what I’ve been doing for three years, I want to talk first about The

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Rosethorn’s Ramblings: Welcome Back, TWD, The Bar, and Other Random Thoughts

Football Manager 2017 Review

Football Manager 2017 is a football management simulation video game for the PC developed by Sports Interactive and published by Sega. Gameplay: In terms of gameplay, it is really fun. You can create

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Football Manager 2017 Review

Volunteers Wanted

Killer Betties is going through some growing pains and we need more bodies (and pens) to keep up with it. If you have any interest in writing video game reviews, previews, interviews or editorials, p

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Volunteers Wanted

Gods & Heroes: Rome Rising Live Today

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by on June 21, 2011 at 6:38 pm

MMORPG Gods & Heroes: Rome Rising has had a bumpy ride. Originally in develop by Perpetual Entertainment, who also at the time owned the Star Trek franchise, it became defunct when Perpetual closed its doors several years ago. Star Trek was sold to Cryptic, who then chucked everything Perpetual had done on the game and made their own version. However, Gods & Heroes sat in limbo for several years until Austin developer Heatwave Interactive took up the reins. Two years ago, they announced development had begun on the title and today, the game finally gets to see the light of day, as it launches across North America. The game will launch in Europe on June 24th.

Many MMOs of today have chucked the subscription model, but Gods & Heroes stays true to its history. After purchasing the initial box or the digital download, players will receive 30 free days to experience the game, after which there will be a $9.99 monthly subscription fee. It’s almost odd talking about a subscription cost, in the current age of free-to-play, but we really do prefer that model rather than getting nickel-and-dimed for all the little extras. Here’s some details of the game from the press release:

Gods & Heroes: Rome Rising is a full-scale action-adventure MMORPG set amid the familiar landmarks and legendary environments of ancient Rome. Each player’s character is a Demigod, a child of both god and mortal, and celebrated Hero who must battle an ancient enemy that has returned to topple the empire and avenge their defeat at the hands of the Olympian gods. Unique gameplay features include:
•Squad-Based Minion System – Players create, customize and command a squad of minions that level up with them in combat. As players advance through the game, they recruit from over 130 unique minions, each with specific roles and powerful abilities.
•Massive Estate System – Unlike any MMO housing system, players are given a huge tract of land to build upon. They must rebuild the structures destroyed by the Telchinist Cultists to recruit and upgrade their army of minions. Only then can a player become powerful enough to hunt down and defeat the evil Telchinists and regain their honor.
•Tandem Combat Action – Wield an arsenal of weapons and the powers of the gods themselves to perform combat moves which can be linked together, including dramatic finishing moves for intense battle sequences.

We look forward to checking the title out ourselves at some point, since it’s a game a long time in the coming and, back in 2005, we were excited for it. For more information on the game and how to buy it, check out the official Gods & Heroes: Rome Rising website.

EVE Online: Incarna Set to Launch Tomorrow

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by on June 20, 2011 at 9:40 pm

MMORPG EVE Online will be making a significant step towards out of ship activities with the release of Incarna tomorrow. Incarna 1.0 will give each player access to The Captain’s Quarters on the stations. It’s a place for pilots to relax after missions and battles and will serve as a hub for information. There are plans to expand beyond the initial version of The Captain’s Quarters, adding new features to that area and new areas outside of that location. In addition to the first out of ship experience, CCP has also revamped the new player experience, trying to cut down on the learning curve EVE is so famous for. Check out this video narrated by CCP Zulu, giving a tour of the Captain’s Quarters.

in Game News, Top Story

Stagecraft: Velvet Sundown

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by on June 20, 2011 at 8:09 pm

In the file of ‘completely new idea based on very old ideas’, we find Stagecraft: Velvet Sundown. The concept behind this game is that a small group of players get together and play through a pre-scripted story, but because of the uniqueness of each person in the game, it turns out a new experience each time the player goes through it. Not sure what I’m saying yet? Take a look at this from the website – it explains the concept better than I ever could:

Velvet Sundown is a story for 6 to 12 players. The events take place on a luxury super yacht cruising in the Caribbean. You act a character tied to the story through quirks, ambitions and secrets. You find yourself in an environment filled with colorful drinks and tanned people, surrounded by glimmer of gold and flashes of diamonds. As you might expect from such crowd of rich and beautiful, matters might be entirely different behind the practiced smiles and small talk.

Step aboard, get to know the other passengers and work your way into the jungle of ambitions, suspicion and hidden agendas to figure out what really is going on aboard the yacht!

We’re incredibly intrigued. It reminds us of the old Dungeon Master, the person who creates a scenario for his friends, then has them play through it, all the while he’s controlling every element – but he can’t predict what his friends will do, so they impact what is going to happen as much as he does. The game is due out this Summer. You can find more information on the official Stagecraft website. We’ll be checking it out as soon as they let us.

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Women in Games Conference 2011 – Coming to London

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by on June 20, 2011 at 7:26 pm

Women in Games Jobs (WIGJ) announced that there will be a Women in Games Conference held in London on September 22, 2011. Advisory board members include feminine luminaries from companies like Sony Computer Entertainment, Activision, Microsoft Lionhead and Ubisoft Reflections. The focus of this upcoming conference is going to be career development for women within the European market. It will feature keynote and specialist speakers giving women who want to break into the industry sound advice. David Smith, the found of WIGJ, had this to say:

This year’s Women In Games Conference is aimed at both women in games education and women with firmly established careers in games development and games publishing across Europe – a ‘must attend’ event for women seeking to progress their careers in the male dominated games sector.

Further information, such as the where the conference will take place and the schedule of presentations, will be announced at a later date. More information and early bird tickets can be found at http://www.womeningamesjobs.com/.

Treasure Seekers 3: Follow the Ghosts Coming to iPad/iPhone

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by on June 20, 2011 at 1:36 pm

G5 Entertainment has announced release dates for the iPad and iPhone versions of their popular hidden object title Treasure Seekers 3: Follow the Ghosts. The Treasure Seekers titles are solid, and we gave Treasure Seekers 3 a score of 8.3/10. We can only imagine the game will be that much more enjoyable using a touch screen. Here are some details of the upcoming release:

Use your Hidden Object skills to explore a mysterious world, and discover valuable clues. In Treasure Seekers 3: Follow the Ghosts you will help Nelly and Tom release unlucky ghosts trapped by an evil alchemist! Track down the necessary items to free the dead ancestor of Cardinal House, a shaman, and many other characters. Stop the evil alchemist and save the day!

· 48 Fascinating levels
· 5 Chapters
· 2 Game modes – casual and advanced
· Captivating storyline
· Impressive graphics
· Support of multitasking with iOS 4.2
· Game Center Support

Find out more details from the official sites for the iPad and iPhone versions of the game.

League of Legends Tournament Results So Far

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by on June 20, 2011 at 1:23 pm

For any fans of the action-strategy-RPG League of Legends, Day 1 of the tournament with a prize pool of $100,000 for the winning team has commenced in Sweden. Eight teams are vying for the prize and the day one recap can be viewed on own3D.tv. It is currently starting day 3, and today, matches to determine who will be in the finals will take place.

The Championship match will take place at 6 PM Eastern and all coverage, including live footage of that match, can be found on the official site for this tournament – Season One Championship for League of Legends.

League of Legends is free-to-play, so anyone interested in taking it for a test drive, check out the official site.

Classic Adventures: The Great Gatsby Review

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by on June 12, 2011 at 4:16 am

Most people who would play hidden object games are likely familiar with The Great Gatsby. In fact, we’d wager that a significant percentage actually read the book by famed author F. Scott Fitzgerald. Turning this book into a hidden object game sounded like a stretch when we first heard about it, but having actually played it, we wonder why more classic novels haven’t already had a hidden object adventure devoted to them. Not only is Classic Adventures: The Great Gatsby fun, but it really does relay the important scenes from the book in a way that is understandable. The game also presents hidden objects in a couple of innovative ways.

For those not in the know, The Great Gatsby is told from the point of view of a character named Nick, cousin to Daisy and neighbor to Jay Gatsby. Gatsby is popular for throwing great parties and having a huge house, but other than that, few people seem to know anything about him. The one thing we learn very quickly is that Gatsby and Daisy used to be a couple, but he went off to war and Daisy married an egocentric jerk, one who was also cheating on her as we learn in the first few scenes. The story is a tragedy and will not have a happy ending, so for anyone who hasn’t read the book and doesn’t like those types of stories, this may not be for you. Although there is a lot of dialogue and explanation left out of the game that players can get from reading the book, it still does a solid job relating all the important points of the book.

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Youda Survivor 2 Review

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by on June 8, 2011 at 6:01 am

Youda Survivor 2 is a time management title where the player has to save the world. It’s a sequel to Youda Survivor. In the original, we only had to save a primitive civilization, but all that has changed, thanks to those nasty pirates. They’ve stolen something important that puts everyone in danger. This is a long experience with plenty of gameplay that never really gets old. In addition, there is an extra mode that adds even more to the game, something that wasn’t in the first release.

In Youda Survivor, the player is shipwrecked on an island occupied by a primitive tribe. The player is hailed as the stranger who has come to save them and has to go through several trials to, first, prove he’s the chosen one from the prophecy, and second, to defeat the pirates. There was only one choice for a character, a male. In this second title, that savior of a civilization has moved back to society, met a woman, gotten married and had an adorable baby. All of a sudden, a nasty storm hits and the stranger is contacted again by the island dwellers. This time, though, it’s not just the island that’s in danger from the pirates. They’ve stolen an important artifact that keeps balance in the world and the player has to get it back. Unlike the first game, we get to choose whether we want a male or female avatar, but it makes no difference in the story or the gameplay what we choose.

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Want to Write about Casual Games?

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by on June 7, 2011 at 9:56 pm

 

Killer Betties is seeking volunteer contributors to write about the PC downloadable casual games market. We are seeking review writers, editorial writers and artists. See below for description of positions.

Review Writers: Review writers will review casual games. Reviews must be at least 600 words in length. Games can be chosen by the review writer and we seek writers who specialize in each area of the casual game market or jack-of-all-trades.

Editorial Writers: Editorial writers fall into two categories, writers who look at series of games and those who write about the casual gaming space, trends, top 10 lists and articles of that sort.

Artists: Artists are not writers, but we seek artists who would like to express their love of casual games through their art. We seek anyone who is interested in comic series about casual games or artists who enjoy drawing about casual games in their spare time.

If you are interested in any of these positions, please email me at staci.k (at) killerbetties.com. I look forward to hearing from you.

Amanda Rose – The Game of Time Review

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by on June 7, 2011 at 8:14 am

Amanda Rose – The Game of Time is a hidden object adventure initially set in the modern day, but which involves a bit of time travel, as the title suggests. The gameplay is fairly good, but there’s some issues with the storytelling, both in the way its presented and in its confusing path.

The story begins with Amanda Rose’s father leaving after an urgent call from Arizona. The next morning, she receives a package from her father saying to disregard the call she’s, about to get about him going down in a plane crash, and to get on a plane herself and travel to Arizona to retrieve an object. After this point, things get a little confusing. It appears she goes back in time, but in a latter scene, she’s back in the present (which we assume because of the plane in the scene, which didn’t exist during the time she went back to). But in reality, she’s still in the past and the plane is never really explained. The way the story is being told is frustrating as well. It’s in comic book style pictures, with some subtitles, but it’s a slow telling with minor animations in some of the pictures. The story can also be read in the journal, but even that doesn’t clear up the inconsistency in the time travel storytelling.

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