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From the days of Atari consoles to Grand Theft Auto "Hot Coffee" and under the cover Sims, sex in videogames has been around for quite some time. In a new book called "Sex In Video Games" by Brenda Brathwaite, she examines the history, trend, and what the future holds for sex in videogames.
From the article:
For today's Gamasutra feature we are pleased to present a review by former Gamasutra editor Brad Kane of industry veteran and Savannah College of Art & Design professor Brenda Brathwaite's new book Sex In Video Games, published by Charles River Media.
Following the book review is the first chapter of Brathwaite's book, "Defining Sex," in which she introduces the topic of sex in video games, and categorizes it by its usage, its range and its purpose. Brathwaite also looks at sex in the industry outside of games themselves, including a history of E3's infamous "booth babes," sex as used in game advertising, and unintended sex in games, be it emergent, modded, or hacked.
Read the full article over at gamasutra.com
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